Fantasy Flight's making a miniatures game, apparently!

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The Other Dave
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Fantasy Flight's making a miniatures game, apparently!

Post by The Other Dave » Fri Aug 05, 2016 11:35 pm

https://www.fantasyflightgames.com/en/n ... ures-game/

Ranked units, X-wing/Armada-ish movement and orders (and alternating unit activation with initiative determined by the orders you give, sexy!), 4-armed war golems and skeletons riding giant worms.

I'm intrigued!

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Re: Fantasy Flight's making a miniatures game, apparently!

Post by YellowStreak » Sat Aug 06, 2016 8:24 am

Looks interesting!
On the painting table:
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Re: Fantasy Flight's making a miniatures game, apparently!

Post by ashmie » Sat Aug 06, 2016 3:26 pm

Looks interesting, nice mins.
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Re: Fantasy Flight's making a miniatures game, apparently!

Post by me_in_japan » Sat Aug 06, 2016 4:09 pm

hmmmmmnnn.

yes... while im not about to jump in with both feet quite yet, i shall certainly be watching how this develops with keen interest.
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Re: Fantasy Flight's making a miniatures game, apparently!

Post by Spevna » Sun Aug 07, 2016 12:42 am

I like the big beasties. They are quite original.
The human infantry remind me of the blue faction from Warmachine, and the skeletons look like Mantics undead. Bit meh.
I am very keen to see FFG rules for this as their track record is solid. Never played a FFG I didn't like.
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Re: Fantasy Flight's making a miniatures game, apparently!

Post by The Other Dave » Sun Aug 07, 2016 1:13 am

Yeah, the factions are looking a bit generic-fantasy, but then FFG's proprietary setting is a bit generic-fantasy, so. :D

Presumably they'll add more factions later - FFG tends to take an "add expansions if and only if a game does well" approach.
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Miniatures painted in 2019:
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Age of Sigmar / Shadespire: 50 Infantry, a bunch of terrain
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Re: Fantasy Flight's making a miniatures game, apparently!

Post by Primarch » Sun Aug 07, 2016 1:35 am

The Other Dave wrote:Yeah, the factions are looking a bit generic-fantasy, but then FFG's proprietary setting is a bit generic-fantasy, so. :D

Presumably they'll add more factions later - FFG tends to take an "add expansions if and only if a game does well" approach.
It's not like WFB minis weren't fairly generic anyway. FFG do produce some nice stuff, but they aren't a minis company as such. I would imagine the figures will be clip together, limited pose types. Not a bad thing when building massive hordes.

As to whether the game does well, there are already a few successors to WFBs crown out there. KoW, 9th Age and Hail Mike for example. If GW thought it couldn't make WFB viable before, it'll be interesting to see how other companies fare.

I do like the bases those minis are on. Very cool idea!
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Re: Fantasy Flight's making a miniatures game, apparently!

Post by Spevna » Sun Aug 07, 2016 2:58 am

The Other Dave wrote:Yeah, the factions are looking a bit generic-fantasy, but then FFG's proprietary setting is a bit generic-fantasy, so. :D

Presumably they'll add more factions later - FFG tends to take an "add expansions if and only if a game does well" approach.
I didn't know they had their own fantasy setting. I'll shall have to read up on it.
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The Other Dave
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Re: Fantasy Flight's making a miniatures game, apparently!

Post by The Other Dave » Sun Aug 07, 2016 3:28 am

Spevna wrote:
The Other Dave wrote:Yeah, the factions are looking a bit generic-fantasy, but then FFG's proprietary setting is a bit generic-fantasy, so. :D

Presumably they'll add more factions later - FFG tends to take an "add expansions if and only if a game does well" approach.
I didn't know they had their own fantasy setting. I'll shall have to read up on it.
It's where Descent and Runebound are set - I actually don't know much about them besides through reading about Descent, which is pretty, well, generic-fantasy, heh.
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Age of Sigmar / Shadespire: 50 Infantry, a bunch of terrain
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Re: Fantasy Flight's making a miniatures game, apparently!

Post by The Other Dave » Sun Aug 07, 2016 8:40 am

Primarch wrote:It's not like WFB minis weren't fairly generic anyway. FFG do produce some nice stuff, but they aren't a minis company as such. I would imagine the figures will be clip together, limited pose types. Not a bad thing when building massive hordes.
I'm told their minis production has taken a massive step up in quality in the past year or so. The word from people at gencon is that the minis for Runewars will be two or three piece clip together jobs on the whole, though, so that you really can play out of the box. I agree that arguably a good thing for big-army wargames. (I actually kind of like how the ad copy basically says "and you could even paint them, if you wanted to!" - it shows that they're aiming for people new to wargaming-as-we-know-it.)
Primarch wrote:As to whether the game does well, there are already a few successors to WFBs crown out there. KoW, 9th Age and Hail Mike for example. If GW thought it couldn't make WFB viable before, it'll be interesting to see how other companies fare.
While Hail Mike is, of course, a gem of wargaming perfection, 9th age is basically a community reboot of WFB, yeah? That leaves KoW as the only professionally-made game trying to take up the mantle of "rank-and-file fantasy miniatures wargame," and while it's taken off into the vacuum left by WFB, it's not without its warts and is still (from what I've seen) not really innovative in the way that Runewars seems to be aiming to be, being essentially a streamlined WFB in a lot of ways.

The big strike against Runewars will be that it's the first attempt at such a game that isn't aimed squarely at people with big WFB armies and begging them to use the minis they have with whatever new rules people are cooking up.
Feel free to call me Dave!
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Miniatures painted in 2019:
40K / Kill Team: 47 Infantry
Age of Sigmar / Shadespire: 50 Infantry, a bunch of terrain
Adeptus Titanicus: 5 Titans, 6 Knights

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