Prim Pontificates - Wargames should be more asymmetrical

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The Other Dave
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Re: Prim Pontificates - Wargames should be more asymmetrical

Post by The Other Dave » Sat Jul 12, 2025 11:43 pm

I'd been thinking about making a hedgy post about how narrative scenario games and campaign games are cool in theory but historically something that doesn't work out with our group, but I was reminded at the event yesterday that actually some of us just did come off about a six-month (plus? I don't actually remember when we started) campaign of Darkest Dungeon, and there are lots of people ITT talking about how much they like the idea of asymmetrical / narrative games (and me too!), so maybe there's something to it! :lol:

Plus I'm the guy who spent a whole bunch of time converting a bunch of Flames of War scenarios (which tend to have asymmetrical objectives and quite often have reserves and such meaning players start with different amounts of their force on the table) to Epic, in search of fun asymmetrical-objective scenarios for that game. And that sort of gets at what I still think is the big issue, namely that narrative / asymmetrical play is really doing game design, as mij notes, which is a horses for courses sort of dealio. You need to know your game's rules back and forth, and everyone involved has to be ready for the possibility of jank while you iron out kinks - which is part of the fun of game design of course, if you're into it. Either that or sending 10 bucks to some greybeards somewhere for a pdf of a game set in a very specific place and time (I'm looking at you, Too Fat Lardies), which is fine if everyone involved has buy-in to that particular game's setting / scenario / approach to game design.
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ashdevon
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Re: Prim Pontificates - Wargames should be more asymmetrical

Post by ashdevon » Mon Jul 14, 2025 6:32 am

It calculates everything by measured distances and modifiers based on environmental and models characteristics. Weirdly it looks like it would work. (The Woods).
Finished the pile of miniatures from 2013!
Painting mainly historical with some fantasy, Tolkien and Sci-Fi.
Currently playing Bladerunner RPG and King's of War.
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