Shachi Bowl II for Real- June 25 at Nagoya Seinen Shiluhaku
Posted: Mon Apr 03, 2017 1:07 am
SHACHI BOWL 2017

Where: Nagoya Seishonen Shukuhaku Senta (名古屋青少年宿泊センター), Classroom #4 (教室4).
(June Wargamer's Club)
The Webpage of the center is here:
http://youth.s16.valueserver.jp/shukusen/index.php
It is in walking distance from Minami-Ohdaka St. (opposite side of Aeon Mall). It has its own parking with 30 lots, which costs 300 yen per day.
When: June 25 (Sun) 10:00 a.m. - 6:00 p.m.
First round: 10:30 am
Lunch: 12:30-1:30
Second round: 2:00 pm
Cost 500 yen (to the Wargamer's Club, not me)
Tournament Rules:
We are using the Competition Rules Pack (CRP). You can find information about it here:
http://www.thenaf.net/blood-bowl/rules/
Edit: We will actually be using the new 2016 rules, which are almost the same as the CRP. You can see the changes here:
https://fumbbl.com/index.php?name=PNphp ... ic&t=28462
And download Teams of Legend here: https://www.bloodbowl.com/
Game Timing: Turns should be kept to 4 minutes or so, although stopping the clock to check the rules is OK. This is a pretty casual event, so I am not going to be especially strict about this. If the game isn't finished in time, the score at the time of stopping will be used.
Weather can be used if both players agree. The Illegal Procedure rule will not be used
Match-ups: There will only be 2 games due to timing. For the first game, opponents will be chosen at random. In the second game, the winners will play each other. Star Player Points (except MVP) will be used to break ties as necessary. Really this time.
Teams revert to their starting rosters for the second game.
Team Building:
1) You have 1,100,000 Gold to build the team (min 11 players). You can use part of your starting gold to purchase up to 100,000 of Inducements as part of your team, and use those Inducements for both games.
2) Pick a skills package*:
• Package A: 6 regular skills. Decide which 6 players will receive skills and select their skills from their regular skill charts (1 skill per player)
• Package B: 4 regular skills, 1 ‘doubles’ skill. Decide which 4 players will receive skills and select their skills from their regular skill charts. Decide which 1 player will receive the doubles skill and select his skill from the appropriate ‘doubles’ skill chart (skills only - statistic increases are not allowed - same player cannot have a regular and 'doubles' skill).
*Note: When choosing these skills, the same skill may not be chosen more than twice by any one team. Of course this does not include any starting skills the team comes with.
Mutations may be selected for players who have access to the mutations chart (selected in the same manner as skills above, so may be a ‘regular’ skill for some players or ‘doubles’ for others).
Attendees
Confirmed so far:
1) The Underdweller (one paper board, 1 team available to lend out - Undead/Pro-Elf))
2) The Other Dave
3) Yellowstreak (2+ boards, spare teams)
4) Spevna (board)
5) Me in Japan (board, spare teams)
6) Kojibear (board)
7) Grim Ironjaw
8) Lovejoy
Maybe:
Konrad

Where: Nagoya Seishonen Shukuhaku Senta (名古屋青少年宿泊センター), Classroom #4 (教室4).
(June Wargamer's Club)
The Webpage of the center is here:
http://youth.s16.valueserver.jp/shukusen/index.php
It is in walking distance from Minami-Ohdaka St. (opposite side of Aeon Mall). It has its own parking with 30 lots, which costs 300 yen per day.
When: June 25 (Sun) 10:00 a.m. - 6:00 p.m.
First round: 10:30 am
Lunch: 12:30-1:30
Second round: 2:00 pm
Cost 500 yen (to the Wargamer's Club, not me)
Tournament Rules:
We are using the Competition Rules Pack (CRP). You can find information about it here:
http://www.thenaf.net/blood-bowl/rules/
Edit: We will actually be using the new 2016 rules, which are almost the same as the CRP. You can see the changes here:
https://fumbbl.com/index.php?name=PNphp ... ic&t=28462
And download Teams of Legend here: https://www.bloodbowl.com/
Game Timing: Turns should be kept to 4 minutes or so, although stopping the clock to check the rules is OK. This is a pretty casual event, so I am not going to be especially strict about this. If the game isn't finished in time, the score at the time of stopping will be used.
Weather can be used if both players agree. The Illegal Procedure rule will not be used
Match-ups: There will only be 2 games due to timing. For the first game, opponents will be chosen at random. In the second game, the winners will play each other. Star Player Points (except MVP) will be used to break ties as necessary. Really this time.
Teams revert to their starting rosters for the second game.
Team Building:
1) You have 1,100,000 Gold to build the team (min 11 players). You can use part of your starting gold to purchase up to 100,000 of Inducements as part of your team, and use those Inducements for both games.
2) Pick a skills package*:
• Package A: 6 regular skills. Decide which 6 players will receive skills and select their skills from their regular skill charts (1 skill per player)
• Package B: 4 regular skills, 1 ‘doubles’ skill. Decide which 4 players will receive skills and select their skills from their regular skill charts. Decide which 1 player will receive the doubles skill and select his skill from the appropriate ‘doubles’ skill chart (skills only - statistic increases are not allowed - same player cannot have a regular and 'doubles' skill).
*Note: When choosing these skills, the same skill may not be chosen more than twice by any one team. Of course this does not include any starting skills the team comes with.
Mutations may be selected for players who have access to the mutations chart (selected in the same manner as skills above, so may be a ‘regular’ skill for some players or ‘doubles’ for others).
Attendees
Confirmed so far:
1) The Underdweller (one paper board, 1 team available to lend out - Undead/Pro-Elf))
2) The Other Dave
3) Yellowstreak (2+ boards, spare teams)
4) Spevna (board)
5) Me in Japan (board, spare teams)
6) Kojibear (board)
7) Grim Ironjaw
8) Lovejoy
Maybe:
Konrad