Pet Projects and Gaming Opportunities
Posted: Thu Jan 23, 2014 8:16 am
It seems like ages since I made a long-winded, rambling rant of a post (probably only been a couple of days though), so I'd like to share some thoughts and discussions I've been having recently.
A post was made the other day about what we, as a community, would do if GW rolled over and died. 40K and Fantasy are games that pretty much everyone (with a few exceptions) plays locally and that are common throughout our groups. Whilst I can't see the games dying out, community support can only keep a game alive for so long before players drift away to other things. As things stand, 40K is seen less and less at Joshin and the Fantasy campaign seems to be the only time we see WFB armies being pushed around. This splintering of common games isn't too bad yet, but there are games that people buy and want to play, but can't seem to get games of. What are our options? Where do we go from here?
Option 1 - My Way or the Highway.
There are a fair number of regular and semi regular players at Joshin, plus those members of the forum who occasionally manage to drop by for a game or two. If everyone plays different games, it can be difficult to set up matches and find opponents. One option we have is to decide exactly which games are going to be available at an event. This can be done on a month to month basis, (e.g. March is only 40K), allowing people to turn up with exactly the right toys to play with. But this causes problems if people can't attend on that date. Or we can do it as just a limit of 4-5 games which are ok for Joshin, again iving people a higher chance to find an opponent, but stopping anyone from bringing in a new game. Not the best solution, but one I have heard of being implemented at other groups.
Option 2 - It's my army and I'll play if I want to.
Some people currently have pet projects going on, where they collect everything needed to play and provide it for anyone who wants to join in. I have my Romans and Celts for Hail Caesar and my Anglo-Zulu War for Black Powder, TOD has his Advanced Space Crusade, Jus is working on his own secret project right now. This is, as you can probably imagine, very expensive. For me, the appeal lies in being able to build the armies my own way, avoiding things I don't like (or in my case, following some historic army lists). The trouble comes when it is time to get a game in. Not everyone shares my passion for the AZW. Lovejoy posted a suggestion for a reciprocal wargaming scheme on another forum we both frequent and I think it could be a great idea. If I have a game I want to play and you have a game you want to play, why don't we agree to play each other's games? It gives us both a chance to get our toys onto the table and enjoy using them. It may even inspire people to take up the game themselves. Of course, you have to be willing to act as a teacher as your opponent may not be familiar with the system.
Option 3 - All together now.
The third option is for 2 players or a group to work together towards a common goal. I believe that right now Job and Voss are working on early war armies for Flames of War. They have selected armies which historically opposed each other and are working towards the same points values. This helps to spread the costs and works if everyone is interested in the same period. I've heard of gaming clubs in the UK and US where the club works together on a project, everyone buying into the same period and system, building and painting two vast armies and then playing big games with a dozen players a side. Sometimes the project isn't that interesting for everyone involved, but they still take part out of a sense of community spirit and knowing that the next big project might be the one they've always wanted to do. Some groups even spread the work around a bit to take advantage of the varying skills in the group. One guy assembles minis, others paint them, someone bases them, a couple of people do the terrain. I can see this system working well for bigger games rather than skirmish games, but really there's no limitation to it. I know there are other periods I would like to try and players who have an interest in them, so maybe this is an option.
Anyway, GW isn't going anywhere just yet, 40K/FB remain fairly popular and I still have a horde of Zulus to paint, I just wanted to get this out there and see what people think.
So what would you like to see in the future? What's your take on all the new games out there? Is this the golden age of gaming or the collapse of the empire? Just who was that masked man? Answers and opinions below. Thanks for reading.
P.
A post was made the other day about what we, as a community, would do if GW rolled over and died. 40K and Fantasy are games that pretty much everyone (with a few exceptions) plays locally and that are common throughout our groups. Whilst I can't see the games dying out, community support can only keep a game alive for so long before players drift away to other things. As things stand, 40K is seen less and less at Joshin and the Fantasy campaign seems to be the only time we see WFB armies being pushed around. This splintering of common games isn't too bad yet, but there are games that people buy and want to play, but can't seem to get games of. What are our options? Where do we go from here?
Option 1 - My Way or the Highway.
There are a fair number of regular and semi regular players at Joshin, plus those members of the forum who occasionally manage to drop by for a game or two. If everyone plays different games, it can be difficult to set up matches and find opponents. One option we have is to decide exactly which games are going to be available at an event. This can be done on a month to month basis, (e.g. March is only 40K), allowing people to turn up with exactly the right toys to play with. But this causes problems if people can't attend on that date. Or we can do it as just a limit of 4-5 games which are ok for Joshin, again iving people a higher chance to find an opponent, but stopping anyone from bringing in a new game. Not the best solution, but one I have heard of being implemented at other groups.
Option 2 - It's my army and I'll play if I want to.
Some people currently have pet projects going on, where they collect everything needed to play and provide it for anyone who wants to join in. I have my Romans and Celts for Hail Caesar and my Anglo-Zulu War for Black Powder, TOD has his Advanced Space Crusade, Jus is working on his own secret project right now. This is, as you can probably imagine, very expensive. For me, the appeal lies in being able to build the armies my own way, avoiding things I don't like (or in my case, following some historic army lists). The trouble comes when it is time to get a game in. Not everyone shares my passion for the AZW. Lovejoy posted a suggestion for a reciprocal wargaming scheme on another forum we both frequent and I think it could be a great idea. If I have a game I want to play and you have a game you want to play, why don't we agree to play each other's games? It gives us both a chance to get our toys onto the table and enjoy using them. It may even inspire people to take up the game themselves. Of course, you have to be willing to act as a teacher as your opponent may not be familiar with the system.
Option 3 - All together now.
The third option is for 2 players or a group to work together towards a common goal. I believe that right now Job and Voss are working on early war armies for Flames of War. They have selected armies which historically opposed each other and are working towards the same points values. This helps to spread the costs and works if everyone is interested in the same period. I've heard of gaming clubs in the UK and US where the club works together on a project, everyone buying into the same period and system, building and painting two vast armies and then playing big games with a dozen players a side. Sometimes the project isn't that interesting for everyone involved, but they still take part out of a sense of community spirit and knowing that the next big project might be the one they've always wanted to do. Some groups even spread the work around a bit to take advantage of the varying skills in the group. One guy assembles minis, others paint them, someone bases them, a couple of people do the terrain. I can see this system working well for bigger games rather than skirmish games, but really there's no limitation to it. I know there are other periods I would like to try and players who have an interest in them, so maybe this is an option.
Anyway, GW isn't going anywhere just yet, 40K/FB remain fairly popular and I still have a horde of Zulus to paint, I just wanted to get this out there and see what people think.
So what would you like to see in the future? What's your take on all the new games out there? Is this the golden age of gaming or the collapse of the empire? Just who was that masked man? Answers and opinions below. Thanks for reading.
P.