Barrier-free Gaming (or another rambling post by Prim).
Posted: Tue Oct 10, 2017 12:38 am
Yesterday Yellowstreak and I were talking about how easy/difficult it is for new people to get involved in our hobby and for people to jump into new games. As with most hobbies, there are barriers to entry that limit the involvement of people who would like to participate. Some of these are a universal thing while others may be more unique to Japan. I'm not really sure what can be done about them or even if we need to care all that much. I just want to share some thoughts and see what comes out of it.
The first barrier I can think of is visibility. Unlike western Europe or north America, Japan really doesn't have many street-front hobby stores with big windows displaying beautifully painted minis to the world. Well, Joshin has a few Gundam in the window, but they never had gaming stuff there, even when they were fairly well stocked. For all the good and bad points of GW over the years, their shops did do a lot to get people into the hobby. Most people I have spoken to in Japan are completely oblivious to wargaming.
The next barrier is language. 99% (give or take 1%) of all games are written in English. Some get translated into Spanish, French and German, but it is very rare to see rules appearing in Japanese without some hard work by the fans. GW have certainly made an effort to provide their games in Japanese, the same goes for Frostgrave. Sadly though the limited market and high costs for translation mean that most smaller firms won't even consider it.
Cost is another significant barrier, even if people want to get into gaming. I'd hate to consider how much I have spent over the years on just one or two of the main systems I play/played. Some games can be started at reasonably low costs, but only if you know where to shop and you know what you want to buy. Yellowstreak pointed out to me the fairly reasonable prices of GW's current starter kits (a dozen figures and a bit of terrain), which seemed aimed at lowering this barrier. However a full army for 40K will still probably set you back more than 40K. And that's before you add in costs for tools, glue, paints, etc. Compared to a lot of hobbies, ours isn't that expensive, but it isn't a cheap one either.
The final barrier I'd like to mention is the one most easily ignored or overcome. Once you have your models, painting them can be a big challenge. Now, there is no reason beyond aesthetics that you have to paint your models. You can (and I know I have in the past), play with unpainted figures. They may not look all that nice, but you can still play the game. I've seen various arguments elsewhere on the interwebs between those who refuse to play with unpainted figures and those who consider that view elitist and exclusionist. Obviously painting can take a long time, so if someone was to play and their army slowly got more painted over time, I think that is ok. Just constant grey plastic/bare metal with no intention to paint is, to me, not fully embracing the hobby. But maybe I'm just becoming more of an elitist as I get older.
So what do you think? What barriers to this hobby of ours can you see? Can they be overcome? Or do we need them to keep out the riff-raff?
The first barrier I can think of is visibility. Unlike western Europe or north America, Japan really doesn't have many street-front hobby stores with big windows displaying beautifully painted minis to the world. Well, Joshin has a few Gundam in the window, but they never had gaming stuff there, even when they were fairly well stocked. For all the good and bad points of GW over the years, their shops did do a lot to get people into the hobby. Most people I have spoken to in Japan are completely oblivious to wargaming.
The next barrier is language. 99% (give or take 1%) of all games are written in English. Some get translated into Spanish, French and German, but it is very rare to see rules appearing in Japanese without some hard work by the fans. GW have certainly made an effort to provide their games in Japanese, the same goes for Frostgrave. Sadly though the limited market and high costs for translation mean that most smaller firms won't even consider it.
Cost is another significant barrier, even if people want to get into gaming. I'd hate to consider how much I have spent over the years on just one or two of the main systems I play/played. Some games can be started at reasonably low costs, but only if you know where to shop and you know what you want to buy. Yellowstreak pointed out to me the fairly reasonable prices of GW's current starter kits (a dozen figures and a bit of terrain), which seemed aimed at lowering this barrier. However a full army for 40K will still probably set you back more than 40K. And that's before you add in costs for tools, glue, paints, etc. Compared to a lot of hobbies, ours isn't that expensive, but it isn't a cheap one either.
The final barrier I'd like to mention is the one most easily ignored or overcome. Once you have your models, painting them can be a big challenge. Now, there is no reason beyond aesthetics that you have to paint your models. You can (and I know I have in the past), play with unpainted figures. They may not look all that nice, but you can still play the game. I've seen various arguments elsewhere on the interwebs between those who refuse to play with unpainted figures and those who consider that view elitist and exclusionist. Obviously painting can take a long time, so if someone was to play and their army slowly got more painted over time, I think that is ok. Just constant grey plastic/bare metal with no intention to paint is, to me, not fully embracing the hobby. But maybe I'm just becoming more of an elitist as I get older.
So what do you think? What barriers to this hobby of ours can you see? Can they be overcome? Or do we need them to keep out the riff-raff?