Discrepancies and inconsistencies with GW rules.
- me_in_japan
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Discrepancies and inconsistencies with GW rules.
What? GW rules inconsistent? Say it ain't so!
Hum, yes, anyway - I have a not entirely hypothetical question for you all. The answer may seem fairly obvious, but I've been kinda mulling this over in my head, and I suspect folks' responses will boil down to individual attitudes to gaming.
Eldar recently got a jubbly big update in the form of their new codex. Now, said codex changed a lot of fundamental army-wide rules. Some of those cover eldar physiology (eg battle focus, fleet) and some cover weapon abilities (eg shurihail).
All fine, as long as one is just plying codex eldar.
Corsairs. Those bastards are always making trouble...
Eldar corsairs are (without quoting page numbers, although I could) harder and more experienced than regular craftworlders. Their stats were, at time of release, better than craftworlders. Now they are worse. Tbh, I'm prepared to swallow this. But, they also use lasblasters and shuriken weapons. The corsairs book says on multiple occasions over multiple pages that one should reference codex:eldar for relevant rules. It also lists stats for the guns which, at time of publishing were correct and matched codex eldar, but which now do not.
It's safe to say hell will freeze over before FW see fit to FAQ this easily resolved, fundamental problem with their book, so I've been wondering how exactly to approach this problem.
Obviously, any conclusions reached would be very much house-rules, opponent's consent, but generally what do folks think of me applying common sense and retro-fitting the corsairs rules with the appropriate new rules from codex eldar? I was thinking to go through unit by unit and listing all the head-wall glaring problems and offer solutions, but there's no point in doing that if folks don't approve of the basic concept.
So, what say you? Common sense or RAW AAC?
Hum, yes, anyway - I have a not entirely hypothetical question for you all. The answer may seem fairly obvious, but I've been kinda mulling this over in my head, and I suspect folks' responses will boil down to individual attitudes to gaming.
Eldar recently got a jubbly big update in the form of their new codex. Now, said codex changed a lot of fundamental army-wide rules. Some of those cover eldar physiology (eg battle focus, fleet) and some cover weapon abilities (eg shurihail).
All fine, as long as one is just plying codex eldar.
Corsairs. Those bastards are always making trouble...
Eldar corsairs are (without quoting page numbers, although I could) harder and more experienced than regular craftworlders. Their stats were, at time of release, better than craftworlders. Now they are worse. Tbh, I'm prepared to swallow this. But, they also use lasblasters and shuriken weapons. The corsairs book says on multiple occasions over multiple pages that one should reference codex:eldar for relevant rules. It also lists stats for the guns which, at time of publishing were correct and matched codex eldar, but which now do not.
It's safe to say hell will freeze over before FW see fit to FAQ this easily resolved, fundamental problem with their book, so I've been wondering how exactly to approach this problem.
Obviously, any conclusions reached would be very much house-rules, opponent's consent, but generally what do folks think of me applying common sense and retro-fitting the corsairs rules with the appropriate new rules from codex eldar? I was thinking to go through unit by unit and listing all the head-wall glaring problems and offer solutions, but there's no point in doing that if folks don't approve of the basic concept.
So, what say you? Common sense or RAW AAC?
current (2019) hobby interests
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
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Re: Discrepancies and inconsistencies with GW rules.
Have you tried emailing them? You may well get a reply. Even if it's not a comprehensive update, they may at least give you some ideas.
Re: Discrepancies and inconsistencies with GW rules.
FW have updated quite a few of their older books with an FAQ, it is possible you will see something eventually. (And given the almost glacial pace of your gaming schedule, they may even release something before it becomes an issue).
As a rule of thumb, use the latest version of rules where possible and apply common sense where needed.
As a rule of thumb, use the latest version of rules where possible and apply common sense where needed.
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450
Re: Discrepancies and inconsistencies with GW rules.
I'm sorry, but is this new? I think GW has to be one of the worst ruleset writers when it comes to keeping these discrepancies to a minimum. Their way of releasing codexes to update factions between releases of new editions (and never quiet updating some factions 2-3 editions back) is really backward considering the way Priveteer Press and BattleFront have kept their rules consistently updated more or less to the newest adaptations of the rules. (It might be said both of these companies also take a large amount of fan input into their rule making, too.)
Maybe 8th ed. FB, when they released a wave of fairly detailed FAQs to work out issues, and 3rd Ed. 40k, where all the codexes were abolished a single set of reworked rules were released, were the two most consistent rulesets. (Excluding things like Armageddon Epic or Blood Bowl, which again were games with lots of fan input it seems.)
Anyway, that's my rant for the moment. Excuse me.
Just saying GW games are built-in nearly with all inconsistencies so it seems best not to expect much from the company.
And, yeah, essentially Prim's advice is golden.
Maybe 8th ed. FB, when they released a wave of fairly detailed FAQs to work out issues, and 3rd Ed. 40k, where all the codexes were abolished a single set of reworked rules were released, were the two most consistent rulesets. (Excluding things like Armageddon Epic or Blood Bowl, which again were games with lots of fan input it seems.)
Anyway, that's my rant for the moment. Excuse me.

And, yeah, essentially Prim's advice is golden.

Last edited by job on Fri Jul 19, 2013 5:18 am, edited 1 time in total.
Models Painted, 2020
70 28mm miniatureS
70 28mm miniatureS
- me_in_japan
- Moderator of Swoosh!
- Posts: 7475
- Joined: Fri May 14, 2010 2:46 pm
- Location: Tsu, Mie, Japan
Re: Discrepancies and inconsistencies with GW rules.
Coolio. I appreciate that GW are piss poor at staying up to date, hence the sarcastic opener, but it's good to know that folks largely think as I do, and that a detailed run down of what my common sense says is the best way to rule things is worth doing. I shall get on it.
AGPs idea to contact FW is not without merit, too. I'll give that a shotty, too.
AGPs idea to contact FW is not without merit, too. I'll give that a shotty, too.
current (2019) hobby interests
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
eh, y'know. Stuff, and things
Wow. And then Corona happened. Just....crickets, all the way through to 2023...
Re: Discrepancies and inconsistencies with GW rules.
Well, Corsairs are Forgeworld aren't they? I've never seen anything in GW faqs or erratta about Forgeworld rules aside from mentioning their existence. They seem to just leave FW too it's own devices.
Also, just paint what you like, and find rules that fit later. I don't know what Corsairs field, just call them flying hornet winged guardian guys "Swooping Bumblebees". With the Creepy and Wimpy Elves being battle buddies, you've got two whole codexes to mix and match from. Easy. Toys first. Rules are an afterthought. Play like GW writes.
Also, just paint what you like, and find rules that fit later. I don't know what Corsairs field, just call them flying hornet winged guardian guys "Swooping Bumblebees". With the Creepy and Wimpy Elves being battle buddies, you've got two whole codexes to mix and match from. Easy. Toys first. Rules are an afterthought. Play like GW writes.
...and now his Head was full of nothing but Inchantments, Quarrels, Battles, Challenges, Wounds, Complaints, Amours, and abundance of Stuff and Impossibilities.....
Cervantes, Don Quixote
Cervantes, Don Quixote
Re: Discrepancies and inconsistencies with GW rules.
Illogically and with lots of typos?Konrad wrote:Play like GW writes.

Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450
Re: Discrepancies and inconsistencies with GW rules.
I seen you reed my posts.Primarch wrote:Illogically and with lots of typos?Konrad wrote:Play like GW writes.
...and now his Head was full of nothing but Inchantments, Quarrels, Battles, Challenges, Wounds, Complaints, Amours, and abundance of Stuff and Impossibilities.....
Cervantes, Don Quixote
Cervantes, Don Quixote