Crusade Campaign: Mal'el Sept
Posted: Thu Jul 23, 2020 10:37 am
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This campaign has been retired.
Here's the new campaign.
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Crusade Force Name: Mal'el Sept
Crusade Faction: Tau Empire (Custom Sept: Hybridized Weapons, Gifted Pilots)
Player: Karantu
Battle Tally / Battles Won: 3/1
Requisition Points: 1
Supply Limit / Supply Used: 64/65
Unit 1: HQ - Commander Star-Piercer (XV86) - 8 PL, 1 CP
Unit 2: HQ - Fireblade Longsight - 3 PL
Unit 3: HQ - Commander Hailstorm (XV85) - 8 PL, 2 CP
Unit 4: Elite - Shas'vre Mal'el Kais (Ghostkeel) - 9 PL, 1 CP
Unit 5: Fast Attack - Drone Team Alpha 2 PL
Unit 6: Fast Attack - Drone Team Beta 2 PL
Unit 7: Troop - Strike Team Alpha - 3 PL
Unit 8: Troop - Strike Team Beta - 2 PL
Unit 9: Elite - Shas'vre Mal'el Ho'sen (Riptide) - 15 PL, 1CP
Unit 10: Elite - Bodyguard Team Alpha -12 PL, 1 CP
Sept Background:
Mal'el is a relatively new Sept that focuses on mobile Battlesuit warfare. They border Imperial space and thus are attempting to expand to Imperial systems through a mix of subterfuge and covert operations.
Force Background:
My force, led by Commander Star-Piercer is the covert operations arm of Mal'el's attempts to take control of the Imperial system that the campaign in based in. They have been operating under the radar for several years and have built up multiple cells in the system, mostly focused on the jungle covered death world which has a low Imperial population as well as being relatively less monitored by the Imperial administration compared to the other planets. However, due to increased activity in the system, Commander Star-Piercer is forced to resort to less clandestine methods to achieve dominance in the system.
This campaign has been retired.
Here's the new campaign.
*****************************************************************************************************
Crusade Force Name: Mal'el Sept
Crusade Faction: Tau Empire (Custom Sept: Hybridized Weapons, Gifted Pilots)
Player: Karantu
Battle Tally / Battles Won: 3/1
Requisition Points: 1
Supply Limit / Supply Used: 64/65
Unit 1: HQ - Commander Star-Piercer (XV86) - 8 PL, 1 CP
Unit 2: HQ - Fireblade Longsight - 3 PL
Unit 3: HQ - Commander Hailstorm (XV85) - 8 PL, 2 CP
Unit 4: Elite - Shas'vre Mal'el Kais (Ghostkeel) - 9 PL, 1 CP
Unit 5: Fast Attack - Drone Team Alpha 2 PL
Unit 6: Fast Attack - Drone Team Beta 2 PL
Unit 7: Troop - Strike Team Alpha - 3 PL
Unit 8: Troop - Strike Team Beta - 2 PL
Unit 9: Elite - Shas'vre Mal'el Ho'sen (Riptide) - 15 PL, 1CP
Unit 10: Elite - Bodyguard Team Alpha -12 PL, 1 CP
Sept Background:
Mal'el is a relatively new Sept that focuses on mobile Battlesuit warfare. They border Imperial space and thus are attempting to expand to Imperial systems through a mix of subterfuge and covert operations.
Force Background:
My force, led by Commander Star-Piercer is the covert operations arm of Mal'el's attempts to take control of the Imperial system that the campaign in based in. They have been operating under the radar for several years and have built up multiple cells in the system, mostly focused on the jungle covered death world which has a low Imperial population as well as being relatively less monitored by the Imperial administration compared to the other planets. However, due to increased activity in the system, Commander Star-Piercer is forced to resort to less clandestine methods to achieve dominance in the system.