
WitBP Map - Turn 02-03
WitBP Map - Turn 02-03
Last edited by The GM on Mon Apr 08, 2013 5:37 am, edited 2 times in total.
Re: WitBP Map - Turn 02-03
You forgot to put a town in my other hex. 03.02Argyll's Rangers - Start Building in Hex 03.02 but must first fight The Despoiler Horde.
Models Painted, 2020
70 28mm miniatureS
70 28mm miniatureS
Re: WitBP Map - Turn 02-03
Fixed it.job wrote:You forgot to put a town in my other hex. 03.02Argyll's Rangers - Start Building in Hex 03.02 but must first fight The Despoiler Horde.
Re: WitBP Map - Turn 02-03
It seems you forgot to take Hex 07.05 into your vermins' territory.
Re: WitBP Map - Turn 02-03
That, or the merchants of Hexenheim and the rats are in league.
Models Painted, 2020
70 28mm miniatureS
70 28mm miniatureS
Re: WitBP Map - Turn 02-03
Aha! I've missed the rule that some alliance lead to armies moving through other player's hexes without capturing it.job wrote:That, or the merchants of Hexenheim and the rats are in league.
Re: WitBP Map - Turn 02-03
If that is the case, I fear for Hexenheim. There is no telling whether the rats are being used or will betray them!
Models Painted, 2020
70 28mm miniatureS
70 28mm miniatureS
- YellowStreak
- Legend
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- Location: Nagoya
Re: WitBP Map - Turn 02-03
I mean to post something last turn, just FYI for all.
In the spirit of the wandering nature of Ogres, my army movement (since last turn) is randomized, with an emphasis on moving into new hexes (not under my control). This doesn't include if someone attacks my capital or I get a secret plot clue that involves a specific location.
My random chart also includes standing still, which then becomes a random roll for building towns, fortifying, searching, etc.
In the spirit of the wandering nature of Ogres, my army movement (since last turn) is randomized, with an emphasis on moving into new hexes (not under my control). This doesn't include if someone attacks my capital or I get a secret plot clue that involves a specific location.
My random chart also includes standing still, which then becomes a random roll for building towns, fortifying, searching, etc.
So many games, so little time....
Building a pile of shame since 1983
Building a pile of shame since 1983