Warhammer Fantasy campaign 2012 - Warhammer Risk!

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jus
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by jus » Thu Jan 19, 2012 4:31 am

yeah, for the sake of starting locations, we'd like players to stick with just one.

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The Other Dave
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by The Other Dave » Thu Jan 19, 2012 5:31 am

My only gripe would be that I don't actually have three different general models with different sets of gear, but that's primarily because of the skin-flint way I collected and built my army.
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by Primarch » Thu Jan 19, 2012 6:07 am

The Other Dave wrote:My only gripe would be that I don't actually have three different general models with different sets of gear, but that's primarily because of the skin-flint way I collected and built my army.
Thats easy, all your models are identical right?
Boss Snikgrob with hand weapon shield and armour.
Boss Grobsnik with shield armor and hand weapon.
Snikgrob the Boss with armour hand weapon and shield.
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by The Other Dave » Thu Jan 19, 2012 6:36 am

Primarch wrote:Thats easy, all your models are identical right?
Boss Snikgrob with hand weapon shield and armour.
Boss Grobsnik with shield armor and hand weapon.
Snikgrob the Boss with armour hand weapon and shield.
Heh heh. It would likely be something very like that, yeah.
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jus
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by jus » Thu Jan 19, 2012 7:46 am

Thats easy, all your models are identical right?
Boss Snikgrob with hand weapon shield and armour.
Boss Grobsnik with shield armor and hand weapon.
Snikgrob the Boss with armour hand weapon and shield.
haha, or you can have a goblin great shaman as one of them. That would mix things up. Add a few big bosses in there for that Ld 7.

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Admiral-Badruck
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by Admiral-Badruck » Thu Jan 19, 2012 11:38 am

Well I am ready with. Orcs and runty goblins. Do I need to name orks bosses now?
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by The Other Dave » Thu Jan 19, 2012 12:08 pm

jus wrote:haha, or you can have a goblin great shaman as one of them. That would mix things up. Add a few big bosses in there for that Ld 7.
On the one hand, I am well aware that I'm hobbling myself with my particular theme list. On the other, Night Goblin Great Shamans and Big Bosses both have Ld 6. :lol: Sorry, it's going to have to be identically-equipped Warbosses or nothin'.
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by jus » Thu Jan 19, 2012 12:28 pm

Sorry, it's going to have to be identically-equipped Warbosses
That would be as fine as a sunny day, not a problem sir!

@ badruk: we'll have a character creation thread up real soon.

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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by Admiral-Badruck » Thu Jan 19, 2012 12:35 pm

The Other Dave wrote:
jus wrote:haha, or you can have a goblin great shaman as one of them. That would mix things up. Add a few big bosses in there for that Ld 7.
On the one hand, I am well aware that I'm hobbling myself with my particular theme list. On the other, Night Goblin Great Shamans and Big Bosses both have Ld 6. :lol: Sorry, it's going to have to be identically-equipped Warbosses or nothin'.
Take a count as Orc lord Put a gobo on a big base and you are good to go.
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Re: Warhammer Fantasy campaign 2012 - Core Competency

Post by Tenorikuma » Thu Jan 19, 2012 1:48 pm

I like it so far. I will try to theme my three army lists differently. 8-)
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