What I've learned so far...
Posted: Sat Aug 18, 2012 12:40 pm
Making the move from a game like Warhammer Fantasy to a skirmish game like Warmachine takes some time, but it has been well worth the effort.
I think Warhammer is the game of remembering things, what buffs has this unit got, did I hex that enemy unit, don't forget that 5 point magic item that could save my guy on a 6, parry save from shields etc...
In Warmachine, you really have to know what your caster can do for your units/models and apply it at a critical time, not too soon and not too late. Like Warhammer Fantasy, knowing the other player's army strengths and weaknesses is essential. But there are just so many more warcasters, units and solos in warmachine/hordes, that research is very important. You cannot expect a unit to be played the same way with every caster.
Again, like fantasy multiple charges and baiting the enemy is important, but in warmachine there are so many things going on and so many options and strategies you can consider at any one moment, you really have to think more than just a few steps ahead. Rather, you have to think of a few leaps ahead.
Single models are also much more lethal and can foil the enemy's plans when used right, especially when used in combination with another solo model.
Warmachine, along with Malifaux is a really great way to hone your gaming skills. Warhammer and 40k are good old fun and I love them. Warmachine and Malifaux are fun and challenging on many additional levels and I am growing to love them too.

I think Warhammer is the game of remembering things, what buffs has this unit got, did I hex that enemy unit, don't forget that 5 point magic item that could save my guy on a 6, parry save from shields etc...
In Warmachine, you really have to know what your caster can do for your units/models and apply it at a critical time, not too soon and not too late. Like Warhammer Fantasy, knowing the other player's army strengths and weaknesses is essential. But there are just so many more warcasters, units and solos in warmachine/hordes, that research is very important. You cannot expect a unit to be played the same way with every caster.
Again, like fantasy multiple charges and baiting the enemy is important, but in warmachine there are so many things going on and so many options and strategies you can consider at any one moment, you really have to think more than just a few steps ahead. Rather, you have to think of a few leaps ahead.
Single models are also much more lethal and can foil the enemy's plans when used right, especially when used in combination with another solo model.
Warmachine, along with Malifaux is a really great way to hone your gaming skills. Warhammer and 40k are good old fun and I love them. Warmachine and Malifaux are fun and challenging on many additional levels and I am growing to love them too.
