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Wrath
Posted: Wed Aug 04, 2010 10:43 pm
by Primarch
PP have announced a new expansion for the game: Wrath.
To get things started they are having a
competition to win prints of the artwork for the new casters.
Re: Wrath
Posted: Thu Aug 05, 2010 1:09 am
by Yarrick60
I will try with Retribution of Scyrah one, I am interested in the name of new Warcaster.
We can collaborate and make the job together.
Re: Wrath
Posted: Thu Aug 05, 2010 6:38 am
by Yarrick60
I have decoded the names. I will attach the code system with names, remember me if you win this competion

, I left background for another time.
And please check ii if I have made a mistake.
Re: Wrath
Posted: Thu Aug 05, 2010 10:11 am
by me_in_japan
Blimey, Yarrick - that must have taken some time.
I wish I had space for art prints, but I really dont, so I shall leave this competition to those who will appreciate it more. That said, Im quite excited about an addon for Warmachine. I hope its a scenario/new units thing, rather than a whole bunch of new rules n stuff. Im barely able to keep up with the basics at the moment...
Re: Wrath
Posted: Sun Jan 02, 2011 4:03 am
by Primarch
The cover art for the book has been released to distributors and from there onto the web.
PP-Wrath-001.jpg
I am SOOOOO getting one of those gun wagons.

Re: Wrath
Posted: Sun Jan 02, 2011 4:12 am
by Primarch
I just found this on the PP website.
A 'puzzle' previewing a new Cryx model for the upcoming Wrath set.
http://privateerpress.com/community/pri ... 12-29-2010
Re: Wrath
Posted: Sun Jan 02, 2011 2:04 pm
by me_in_japan
some helpful chap has already descrambled it - its a scavenger.
i.e. one of these:
http://privateerpress.com/warmachine/ga ... /scavenger
but frankly, im far more excited about these, for wrath:

Re: Wrath
Posted: Tue Jan 04, 2011 4:01 am
by Primarch
PP have put up a picture of a fully painted Khadoran Gun Carriage.
You can see it
here.
If you scroll down you'll see it in use on the table. Its bleedin' massive!
Re: Wrath
Posted: Tue Jan 04, 2011 5:03 pm
by me_in_japan
resin, eh?
While the Khador wagon is all ver' nice n all, I'm sure what we all want to see is the big gribbly cryx abomination
just as long as these things dont break the game. What i absolutely do not want is Warmachine:Apocalypse.
Re: Wrath
Posted: Tue Jan 04, 2011 10:50 pm
by Primarch
me_in_japan wrote:just as long as these things dont break the game. What i absolutely do not want is Warmachine:Apocalypse.
In today's Insider webzine, the designer says:
In the earliest playtest rules for battle engines, a tactical tendency quickly emerged. Players would frequently devise ways to shut down a battle engine’s offense as efficiently as possible and then work around it. Even without smashing through the engine’s armor, a few Reach models in the right positions had the potential to mitigate a battle engine’s threat. This quickly changed as battle engines gained abilities like Gunfighter or the new Weapon Platform rules that allowed them to operate effectively even when surrounded by enemies.
The next hurdle was that early incarnations of the battle engines had too many support abilities, often far-reaching in their effects. During one round of playtesting, some playtest games revolved around the battle engine more than the warcaster. This was certainly not the desired effect, and each support ability was carefully reassessed when the offending ability was removed. Some were tweaked and others were replaced with abilities for the battle engines rather than the army.
All said and done, I think we wound up with a solid balance of where a battle engine fits within its army. They are powerful models, to be sure, and many still boast some sort of battlefield impact beyond raw damage output. On the other hand, they do not overshadow the core of the army: the battlegroup.
And for the Cryx players, here is a picture of their "big gribbly abomination."
Wraith Engine.jpg