Dropzone Commander
Posted: Sat Jun 09, 2012 9:54 am
Remember those purdy miniatures I lined in the minis thread a bit back? Well, the site's live:
http://www.hawkwargames.com/
*drool* Very purdy stuff, including a planned range of modular resin city scenery. Tantalizing hints in the rules FAQ (the rules aren't out yet):
Alternating activation, with each player commanding a smallish number of "battlegroups" and taking turns activating them. I love this - it's one of my favorite things about Epic and AT-43, and one of the things I find most frustrating about 40K and Fantasy.
Weapon ranges are determined by the target unit's level of electronic countermeasures. An interesting idea - reminds me of FoW's to-hit roll being dependent on the target.
But man oh man, I can't afford a 100GBP investment in a game I may never play right now.
http://www.hawkwargames.com/
*drool* Very purdy stuff, including a planned range of modular resin city scenery. Tantalizing hints in the rules FAQ (the rules aren't out yet):
Alternating activation, with each player commanding a smallish number of "battlegroups" and taking turns activating them. I love this - it's one of my favorite things about Epic and AT-43, and one of the things I find most frustrating about 40K and Fantasy.
Weapon ranges are determined by the target unit's level of electronic countermeasures. An interesting idea - reminds me of FoW's to-hit roll being dependent on the target.
But man oh man, I can't afford a 100GBP investment in a game I may never play right now.