I don't mind that. Both those examples at least use a single pre-existing rule (i.e. Feel No Pain). I'm not saying we should go back to the dark, dark days of early 3rd edition. If anything, I'd like more fluff (the difference between Plague Marines, Renegades of Nurgle and Death Guard Legionaries could do with being explored more, for example). What I don't want is more rules.me_in_japan wrote:Unit A:
WS4 BS4 S4 T4 W1 I2 A1 Ld10 Sv3+
Gun: Rapid Fire, S4 AP5
USR: FNP
Unit B:
WS4 BS4 S4 T5 W1 I2 A1 Ld9 Sv3+
Gun: Rapid Fire, S4 AP5
USR: FNP
wow. exciting. very evocative. Sure, the more experienced amongst us can differenntiate the PM from the 'cron, but it doesnt exactly draw a vivid picture, does it?
contrast:
Unit A:
WS4 BS4 S4 T4 W1 I2 A1 Ld10 Sv3+
Gun: Rapid Fire, S4 AP5 gauss weaponry: This gun flays its target, stripping the outer layers off atom by atom until all that is left is a flayed, shrieking skeleton. Then, that too is rendered down to its component molecules. All gauss weaponry can wound on at least a 6, even if the target is too tough to be wounded by the weapon's strength. Likewise, a gauss weapon always inflicts at least a glancing hit on the roll of a 6 when rolling to penetrate armour.
USR: Necrons are composed of fancy pants super metal stuff, which regrows when you shoot it or chop bits off. They have the FNP USR.
unit B:
WS4 BS4 S4 T5 W1 I2 A1 Ld9 Sv3+
Gun: Rapid Fire, S4 AP5
USR: Worshippers of nurgle are horrible stinky bloated bags of yuckiness, and as such a couple of bullet holes doesnt really put them off their stride. They have the FNP USR.
Plague marines often carry the shrunken heads of defeated enemy warriors with them when they go to war. By means of macabre ritual they shrink the heads, and, removing the brain, stitch shut the mouth, eyes, ears and nose. Thus prepared, the head is then filled with all manner of foulness - nurgling poo, scabby bits from under the plague marines armpits, and Beast of Nurgle dribble. The heads are thrown at enemy troopers whenever the plague marines draw near. To represent this, PMs have both assault and defensive grenades.
The latter two options use more ink (well, screen space) but they sure as hell colour in that mental image of necrons/PMs. Its also much more appealing to the inner eye if you know exactly what your guys are doing in-game when they get that -1 on the enemy assault.
So, dats why I vote for Fluffy Descriptions and Fluffy Waffle in the rules.

That's why I prefer Wargods and Infinity to Warhammer, Malifaux and Warmachine.