What did you do today.

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job
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Re: What did you do today.

Post by job » Thu Aug 01, 2013 1:18 am

@ Mij: I'm sorry, man, but haven't Titans been part of 40k for some time? It seems big robots are just as much 40k as Space marines, psychics and grav-tanks.

And I wouldn't put it past Mike to buy those three Wraith Knights as well. :D

As for doing stuff, yesterday, I played with Col. Voss in Seki. We had two games of FoW. They were interesting affairs with tanks blowing up everywhere and even more salvos whiffing on each side. Then when I got home I was able to put a bit of work in on my Sherman ARV.
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Primarch_Vanguard
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Re: What did you do today.

Post by Primarch_Vanguard » Thu Aug 01, 2013 3:01 am

40k does not need giant robots. It's a marketing ploy, and makes the game boring. Not saying I won't play against folks who use em, but I will stand across the table from you and tut loudly every time you move your Big Deth Robot around. Fair warning :)

Lol! Those sounds will me intermingled with those of my own. That's why I've gone the Tau way, just love robots or battlesuits with big guns (as many have seen with my battle tech marauder conversion to Tau hammerhead tank, which kicked butt I might add). Love that the battlesuits commander can be like batman with his utility belt.

And I do recall dreadnoughts being in the game since the beginning and those are pretty big robots. Here is what I don't like and I have a riptide and wraithknight, is that these "giant robots" have wounds. Huh! Dreadnoughts with pilots have armor values but a very big dreadnought with a pilot has wounds. Yeah, sure. You are gonna tell me that a guy with a Meltagun can shoot up and blow up a land raider which looks hard as nails and yet the Meltagun can't shoot the ankle or knee off of a riptide. Lmao sarcastically. If these big robots had AV, I don't think anyone would be that concerned with them. Just a cool model and different type of land raider. Then I'm all cool with them. And don't forget that the Iyanden supplement has an artifact that restores wounds to your wraithknight and it's cheap. Oh the sound of little elven feet as they scramble to check their codex. I really wish the game designers would limit being able to make spam armies. Or limit certain units. Make these guys elites and make a rule that only one of each elite unit can be taken and allies can't have elites taken. Problem solved.

What did I do today? Got my new waterproof camera for my tropical getaway next week in the mail and ordered it yesterday. Man. Way to ship! Now it's sushi and work. Going to glue together my big robot. Brrrrrrr, whizzzzzzz, kersploshhhhhhhh.
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Re: What did you do today.

Post by Primarch_Vanguard » Thu Aug 01, 2013 3:14 am

Primarch wrote:@PV - 2 out of 5, looks like someone needs to resit 'Tyranid Bio-forms 101' :D
I had Trygons and Carnifexes and between them I think they killed a couple of wave serpents and a prism cannon. I was expecting Pikey to have a Wraithknight though. It was my humble units of gaunts and stealers that won me that game.

And calling cheese on a Tyranid list, do you also enjoy kicking puppies?

I'm trying to recall what was on your table.... a couple of vindicators, a soul grinder, a Blood Thirster and a defiler was it? :D
I did say "something". I just remember seeing lots of big nasty things. No reason other armies shouldn't have big wound nasties as well. While they might not kill tons of things all the time. They do kill things and make your opponent play your game. My brother plays nids and that is exactly what big nasties do, take a lot of fire and survive for a bit and allow you to position your smaller units for the killing blow. Same thing with super heavies. Which is why I'm sure the IG will get one for their new codex. I'm against these new big things in every army but I'm not against using them to level the playing field.

Lol, and if you remember, my chaos got the tar kicked outta it. Because...drum roll....only one of those has wounds. The rest had armor and went kaboom on turn one or two. And the one with wounds had crap for armor and got over watched to death (tau).
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Re: What did you do today.

Post by Primarch » Thu Aug 01, 2013 3:29 am

Some factions should have access to big stompy robots. Tau for example, Crons perhaps. Other factions should have monstrous creatures, such as Daemons and Nids. The way that GW is trying to give every faction the same options is, IMHO, detrimental to the game. Variation between armies and minis helps make the game more interesting. When every army you play against is exactly the same as every other army, then why play 40K anymore? In historical games every army has common factors (as every army is a human army) and some are very similar and some are unique, but that is just how things were. One of the key points of an SF or fantasy game is that you can make it incredibly varied. But now 40K and Fantasy seem to be following the lines of every player can have the same toys to play with.

A while back I read an interview with one of the ex-design studio guys, maybe Thorpe or Priestley. He said that when the multi-part plastic terminators were released they sold incredibly well. The sales team came to the studio and asked them to put terminator options in every army. At that time, the studio still had enough pull to resist the demands. It would appear that times have changed.

Luckily for me, I can still enjoy stuff made by the design studio I grew up with. They are making different things now, but I like them anyway.

I'm off to do some more basing on my Celts.
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Spevna
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Re: What did you do today.

Post by Spevna » Thu Aug 01, 2013 4:52 am

Big stompy robots have no place in regular 40K.

Apoc and Epic are the domain of the big stompy robots.
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Re: What did you do today.

Post by job » Thu Aug 01, 2013 7:11 am

Primarch wrote:Some factions should have access to big stompy robots. Tau for example, Crons perhaps. Other factions should have monstrous creatures, such as Daemons and Nids. The way that GW is trying to give every faction the same options is, IMHO, detrimental to the game. Variation between armies and minis helps make the game more interesting. When every army you play against is exactly the same as every other army, then why play 40K anymore? In historical games every army has common factors (as every army is a human army) and some are very similar and some are unique, but that is just how things were. One of the key points of an SF or fantasy game is that you can make it incredibly varied. But now 40K and Fantasy seem to be following the lines of every player can have the same toys to play with.

A while back I read an interview with one of the ex-design studio guys, maybe Thorpe or Priestley. He said that when the multi-part plastic terminators were released they sold incredibly well. The sales team came to the studio and asked them to put terminator options in every army. At that time, the studio still had enough pull to resist the demands. It would appear that times have changed.

Luckily for me, I can still enjoy stuff made by the design studio I grew up with. They are making different things now, but I like them anyway.

I'm off to do some more basing on my Celts.
I agree with your sentiments and points. I just think it is nothing to be held against a person who likes robots and buys them.

Good luck with the celts.

Today I am working and eating karaage. Tonight I will look at touching up the ARV and seeing about priming the Swiss regiment.
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Re: What did you do today.

Post by Konrad » Thu Aug 01, 2013 8:03 am

I worked on nothing even close to a big stompy robot. I got a bike just about cobbled together for Gorkamorka, a few more details, clean it up and paint. Me and Stooge are going to play some time in September, so I'll try and get it ready for then. Got the most preliminary start on my latest secret weapon. A few more days will tell if it will be worthy of true mu-hahahaha secret weapon status, or just an interesting modeling experiment.
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Re: What did you do today.

Post by me_in_japan » Thu Aug 01, 2013 8:09 am

To be fair, I agree with Prim and others that the occasional big stompy robot is acceptable. Tau are a fine example of an army where a BSR could find a happy home. The riptide is the BSR I find most acceptable, both aesthetically and in terms of fluff. But, I also completely agree with PVs point that they should have AV. Giving them wounds is pure rules writing for sales purposes.

Also, 40k has never had titans. Apoc and epic have titans. 40k is a small scale game. At least, it used to be. If GW hadn't killed epic they could have pitched it as a "so you want to play BIG?!?!?" option for 40k players looking to expand. Instead of a player buying 100quid worth of 40k super heavy, they'd be buying 2-300quid of box game, army book, and a bajillion wee men, plus legions of tanks, titans, etc. But nooooooo they had to keep things as simple and short term as possible. "Hey! New player! Buy alla this stuff! Ok good! Now bugger off and don't bother us again."

Getting fed up with ranting about GW now, so I'll say something nice about em instead. The new Wraithguard kits are very well engineered kits. Lots of spare bits, and they go together sooooo neatly. I'll moan about GWs attitude to gaming till the cows come home, but I can't fault their technical skills. Incidentally, (and entirely unsurprisingly) the new Wraithguard are about a head taller than the old ones. Because BIGGER IS BETTER!!!
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Re: What did you do today.

Post by Primarch » Thu Aug 01, 2013 8:29 am

me_in_japan wrote:Incidentally, (and entirely unsurprisingly) the new Wraithguard are about a head taller than the old ones. Because BIGGER IS BETTER!!!
Nope, it's so that they don't match your old ones and you are forced to replace them all if you want the unit to look good.

...or am I just far too cynical?
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Re: What did you do today.

Post by me_in_japan » Thu Aug 01, 2013 10:16 am

Just as well mine are separate units, really :twisted:
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