What did you do today.

Please link your painting and modelling projects here for feedback and to show off your work
User avatar
YellowStreak
Legend
Posts: 1422
Joined: Tue Mar 27, 2012 2:57 pm
Location: Nagoya

Re: What did you do today.

Post by YellowStreak » Thu Dec 01, 2016 3:46 am

Nice work Prim, I've got some of those same Lead Adventure figs waiting for attention. let's get some more TNT on the the near future!
So many games, so little time....
Building a pile of shame since 1983

User avatar
Primarch
Evil Overlord
Posts: 11540
Joined: Fri May 14, 2010 9:33 am
Location: Nagoya
Contact:

Re: What did you do today.

Post by Primarch » Thu Dec 01, 2016 10:07 pm

@J-R & ToD - Colourful!
@KB & YS - Thanks!

Yesterday evening, I spent some time assembling some mdf terrain. It was bought with Infinity in mind, but it might be usable for Malifaux as well. The kits come from a store called Knights of Dice (https://www.knightsofdice.com/store/), they are really nice, but an absolute b1tch to put together. I had to use a hammer at one point. The tolerances are so tight on the fittings that you cannot have any gaps or the whole thing refuses to go together.
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450

User avatar
jehan-reznor
Champion
Posts: 640
Joined: Thu Feb 14, 2013 3:20 pm
Location: Kobe

Re: What did you do today.

Post by jehan-reznor » Fri Dec 02, 2016 12:54 am

I would have like to see that using a hammer on scale models :P

Colored the armor plates so it is done, need to put together the genestealers i have so i can use the leftovers to make more ships ;)
Here is a size comparison with a BFG cruiser
Image
http://68.media.tumblr.com/0b099121d964 ... 1_1280.jpg

Some work done on the Dark age figures and Prodos Space Crusade figure, the 2 ladies in the back should be also Dark age but they seem to be OOP can't find nothing on the Dark Age site.
Image
http://68.media.tumblr.com/0c3aa4896a8c ... 2_1280.jpg

User avatar
The Other Dave
Destroyer of Worlds
Posts: 5300
Joined: Tue May 18, 2010 3:46 am
Location: Nagoya
Contact:

Re: What did you do today.

Post by The Other Dave » Fri Dec 02, 2016 2:11 pm

Spent most of the evening punching out little card chits for Sails of Glory, which arrived today, and also finished up three more Scourge frigates for Dropfleet. I'm now up to three games I'm eager to try out but haven't yet (CoC in 15mm, Dropfleet, and now Sails of Glory) - with any luck, 2017 will be a busy year on the hobby front!
Feel free to call me Dave!

User avatar
Primarch
Evil Overlord
Posts: 11540
Joined: Fri May 14, 2010 9:33 am
Location: Nagoya
Contact:

Re: What did you do today.

Post by Primarch » Fri Dec 02, 2016 3:44 pm

I spent several hours tonight painting Anglo-Saxons for Saga. I also started laying out some structures for Malifaux.
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450

User avatar
me_in_japan
Moderator of Swoosh!
Posts: 7480
Joined: Fri May 14, 2010 2:46 pm
Location: Tsu, Mie, Japan

Re: What did you do today.

Post by me_in_japan » Sun Dec 04, 2016 9:08 am

Today ToD very kindly came down to Tsu for our first try at Dropfleet Commander. We managed a relaxed couple of games, and overall impressions were very positive. I'm sure ToD will be here with his own thoughts on the game, but speaking for myself it certainly handles differently to other games I've played. In our first game I didn't quite appreciate the importance of capturing clusters on the ground, and as a result although the space battle was fairly evenly matched, I was trounced in victory points throughout the game. For the second game we played the same scenario again (for reasons of trying to solidify our understanding of rules) and it was a good deal closer, with it coming down to a (very) squeaky win to me in the end. Also, I got to ram his cruiser with mine :twisted:

The top of turn 1
Image

It was at about this point that my cruiser died...
Image

Game 2
Image

Overall my thoughts on the game are:

Pros

Plays quickly
Strong focus on objective capturing
Quite deep tactically - there will always be a trade-off in your fleet between shootiness and ability to drop ground assets
High casualty rate, so it feels like your ships' guns are effective
Very pretty minis and maps
minimal outlay for actually playing it (either a faction starter box and a rulebook, or half a 2-player starter set.)

Cons
The base insert to show orbital layer/energy signature/damage taken is a bit finicky. We managed fine by using dice to track damage, mind you.
Focus on objective capturing means that a standard kill-em-all approach to gaming will not serve you well

Overall, I'd certainly recommend this game to folks. Both ToD and I have 2 fleets or more, and will happily make ourselves available to demo games for anybody that fancies trying their hand at shooting honking great laser guns at fleets of alien starships.
current (2019) hobby interests
eh, y'know. Stuff, and things

Wow. And then Corona happened. Just....crickets, all the way through to 2023...

User avatar
The Other Dave
Destroyer of Worlds
Posts: 5300
Joined: Tue May 18, 2010 3:46 am
Location: Nagoya
Contact:

Re: What did you do today.

Post by The Other Dave » Sun Dec 04, 2016 1:15 pm

Big thanks to MiJ for having me over!

My verdict is definitely: It's a good 'un!

Blowing ships up is definitely important, and happens entertainingly often and with pleasantly large explosions and carry-on damage to nearby ships, but where the game really seems to shine is balancing void combat and ground combat. You need to take specialized ships to directly support your men (or, as the case may be, men controlled by evil alien brain parasites) on the ground, and that gives you less firepower in the void. Taking ships to get more men on the ground likewise gives you less firepower in the void (and even there you get to choose between small ships that deploy small numbers of elite troops from the relative safety of atmosphere, but that take time to redeploy across the board, or bigger, more durable, ships that deploy large numbers of regular troops from a more-dangerous higher orbit, and can relocate to a far-away cluster relatively quickly). And as mij found out in our first game, no matter how well you do in void combat, if your opponent builds up a ground-based victory point gap early in the game you're toast.

Which is to say, like mij says, tactical depth is a huge selling point, supported by fun explodey spaceship combat with solid, quick-playing rules and really slick models with a pretty reasonable buy-in cost. (After today's games, I suspect that 1000-point games, which means just two very-reasonably-priced-indeed starter fleet boxes, will give plenty interesting games.) Demos for anyone who wants 'em!
Feel free to call me Dave!

User avatar
Primarch
Evil Overlord
Posts: 11540
Joined: Fri May 14, 2010 9:33 am
Location: Nagoya
Contact:

Re: What did you do today.

Post by Primarch » Sun Dec 04, 2016 10:13 pm

A quiet weekend for me, hobby-wise. I put some more paint down on some Anglo-Saxons and assembled a couple of mdf buildings. :D
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450

User avatar
Konrad
Wargod
Posts: 2729
Joined: Wed May 26, 2010 6:09 am

Re: What did you do today.

Post by Konrad » Mon Dec 05, 2016 12:29 am

Got in a good weekend of puttying on the Diggachicks. Though a more of it was finicky scraping and sawing. I noticed one of the gals lovely, long legs were freakishly long. So I sawed a 1.5 mm out of the upper thighs and caaaaarefully drilled tiny tiny holes next to the central wire and re-pinned them with tiny tiny wires..... A bit touch and go by I think it resulted in a net improvement. While I had the drill out, I drilled holes in their heads and glued in some wire to support their hairdos. Look like freaky, gothic, Hellraiser, Statue of Liberty statues right now. I also did a lot of sculpting, as in scraping and scratching dry putty. Re-working a couple of faces and er a boob job.... Hard getting both the right and left to match. That goes for faces and boobs. You actually can get a pretty smooth, detailed job with a sharp cutter blade, but it takes way, way too long. scrich, scrich, scrich, scrich..... I have an even greater appreciation for the masters. Imagine doing that on a 10 foot tall pillar of marble.
...and now his Head was full of nothing but Inchantments, Quarrels, Battles, Challenges, Wounds, Complaints, Amours, and abundance of Stuff and Impossibilities.....
Cervantes, Don Quixote

User avatar
Primarch
Evil Overlord
Posts: 11540
Joined: Fri May 14, 2010 9:33 am
Location: Nagoya
Contact:

Re: What did you do today.

Post by Primarch » Mon Dec 05, 2016 1:22 am

Konrad wrote:Got in a good weekend of puttying on the Diggachicks. Though a more of it was finicky scraping and sawing. I noticed one of the gals lovely, long legs were freakishly long. So I sawed a 1.5 mm out of the upper thighs and caaaaarefully drilled tiny tiny holes next to the central wire and re-pinned them with tiny tiny wires..... A bit touch and go by I think it resulted in a net improvement. While I had the drill out, I drilled holes in their heads and glued in some wire to support their hairdos. Look like freaky, gothic, Hellraiser, Statue of Liberty statues right now. I also did a lot of sculpting, as in scraping and scratching dry putty. Re-working a couple of faces and er a boob job.... Hard getting both the right and left to match. That goes for faces and boobs. You actually can get a pretty smooth, detailed job with a sharp cutter blade, but it takes way, way too long. scrich, scrich, scrich, scrich..... I have an even greater appreciation for the masters. Imagine doing that on a 10 foot tall pillar of marble.
Have you ever considered going into the plastic surgery business? There's probably a lot of money to be made by someone who can resculpt a face or a pair of legs. :D
Painted Minis in 2014: 510, in 2015: 300, in 2016 :369, in 2019: 417, in 2020: 450

Post Reply

Return to “Painting and Modelling - ペイント”