I’d like to question you of very basic in new 40K rule set.
I obtained basic rule PDF and imperium index.
I noticed there is no longer use templates.
At matched play game, I know I should sum up total point of units.
But a question raise. Are there no restrictions of unit type as previous rule?
I remember battle forged army should have 1HQ and 2Trrops.
I suppose new one don’t have such a restriction. Theologically, the player can build Leman Russ only army or Valkyrie only army. Is my understanding right? Let me know.
NagoyaHammer 2018 - 40K Army Building
Re: NagoyaHammer 2018 - 40K Army Building
Komura-san,komura wrote:I’d like to question you of very basic in new 40K rule set.
I obtained basic rule PDF and imperium index.
I noticed there is no longer use templates.
At matched play game, I know I should sum up total point of units.
But a question raise. Are there no restrictions of unit type as previous rule?
I remember battle forged army should have 1HQ and 2Trrops.
I suppose new one don’t have such a restriction. Theologically, the player can build Leman Russ only army or Valkyrie only army. Is my understanding right? Let me know.
Someone else might explain more clearly later. I'll write a few simple answers now.
1) Probably it is best to get hold of the rulebook as it includes formation rules and mission rules. There is also an "Imperial Guard" Codex now, however you can still use the Index if you like.
2) You can play 2 ways: Power points or regular points. The PP are on the data sheet in the upper right corner. The regular points are in the back of the book. For regular points, don't forget to add the points for the weapons on the tank or figure.
3) You can now bring different formations. They are all in the rule book. Having formations will give you Command Points to use on stratagems. At Nagoyahammer, you need at least one formation. You can have at most 2 formations.
4) the most basic formation is 1 HQ + 1 Troop choice (Patrol). The other common formation is a Battalion formation (2 HQ + 3 Troop choices). There are others.
5) If your whole army are in formations, you get an extra 3 Command Points. Also all units in a formation must have the same faction words like: "Imperium" or "Adeptus Astartes".
Outside of Nagoyahammer, yes you can bring "unbound" armies, but most people aren't playing that way. I think most people like to play in formations.
Models Painted, 2020
70 28mm miniatureS
70 28mm miniatureS
- The Other Dave
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Re: NagoyaHammer 2018 - 40K Army Building
Komura-san: The main reason for this is really because "unbound" formations are very weak, as they lose access to stratagems and chapter tactics.job wrote:Outside of Nagoyahammer, yes you can bring "unbound" armies, but most people aren't playing that way. I think most people like to play in formations.
Basically, the formations you can get are:
Patrol: 1 HQ, 1 Troop, 0 command points
Batallion: 2 HQ, 3 Troops, +3 command points
Vanguard: 1 HQ, 3 Elites, +1 command point
Spearhead: 1 HQ, 3 Heavy, +1 command point
Outrider: 1 HQ, 3 Fast Attack, +1 command point
Brigade: 3 HQ, 6 Troops, 3 Elites, 3 Fast Attack, 3 Heavy Support, +6 command points
To be legal, all units in a formation have to share a single keyword. If everything in your army is made of legal formations, and all units in your force also share a keyword, you get +3 command points. Command points are used for stratagems, which can be really powerful.
So you could have an all Leman Russ army! For about 750 points / 40 power, you could have a Tank Commander in a Leman Russ (HQ) and 3 Leman Russes (Heavy Support) for a legal formation that gives you a bonus command point.
Feel free to call me Dave!
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Miniatures painted in 2024: 146
Miniatures painted in 2025:
32mm infantry: 47
Epic: 12 tonques
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Miniatures painted in 2024: 146
Miniatures painted in 2025:
32mm infantry: 47
Epic: 12 tonques
Re: NagoyaHammer 2018 - 40K Army Building
Thank you for your advice!
Re: NagoyaHammer 2018 - 40K Army Building
New FAQ is out! Batallion is +5 command points and Brigade is +12.The Other Dave wrote:Komura-san: The main reason for this is really because "unbound" formations are very weak, as they lose access to stratagems and chapter tactics.job wrote:Outside of Nagoyahammer, yes you can bring "unbound" armies, but most people aren't playing that way. I think most people like to play in formations.
Basically, the formations you can get are:
Patrol: 1 HQ, 1 Troop, 0 command points
Batallion: 2 HQ, 3 Troops, +3 command points
Vanguard: 1 HQ, 3 Elites, +1 command point
Spearhead: 1 HQ, 3 Heavy, +1 command point
Outrider: 1 HQ, 3 Fast Attack, +1 command point
Brigade: 3 HQ, 6 Troops, 3 Elites, 3 Fast Attack, 3 Heavy Support, +6 command points
To be legal, all units in a formation have to share a single keyword. If everything in your army is made of legal formations, and all units in your force also share a keyword, you get +3 command points. Command points are used for stratagems, which can be really powerful.
So you could have an all Leman Russ army! For about 750 points / 40 power, you could have a Tank Commander in a Leman Russ (HQ) and 3 Leman Russes (Heavy Support) for a legal formation that gives you a bonus command point.
https://whc-cdn.games-workshop.com/wp-c ... 018_en.pdf