Post
by Jye Nicolson » Tue Jan 25, 2022 9:34 am
At this stage I'm planning to be there but with a beady eye fixed on those Corona numbers all the way up to the 26th.
@Mattb the White Dwarf mission I challenged you to works like this:
Road Wars
- Can only take VEHICLE, BIKER, or FLY units, or units embarked in a TRANSPORT. I feel like CAVALRY should be on the list and intend to take Thunderwolves.
- No Deep Strike/Strategic Reserves
- Units in Transports can't ever disembark and can use any abilities as if they were on the battlefield (it reads like this makes everything Open Topped? Not sure I'll bother taking advantage of this but some armies may need it)
- Units that made a charge add +1 to hit and +1 to wound on Melee
- Units can shoot or charge after falling back but take -1 to their hit rolls
- There's a strat to add an extra 6" of movement to an advancing VEHICLE or BIKER
The mission objective is to collect loot counters, which you can do just by driving over them, and you drop them if you die. Every battle round after the first, everything on the board gets moved 9" towards the trailing edge, and we set up new terrain (and loot counters) within 9" of the leading edge.
I think with Space Wolves and Orks it'll devolve into carnage pretty quickly but should be funny.
Edit: What size would be good? I *think* I can do a Strike Force of go fast Wolves. I should also be able to do any size as a Crusade game, which I'd prefer but happy with whatever suits your Speed Waaaaaagh.
For the other session, happy to play 40K (including just that mission again if anyone wants a road war)/KT, AoS (incentive to paint dragons would be appreciated) or Aeronautica Imperialis.