
I have to build up the bases on the reavers next, so they may take a bit.
Nice! Really cool to see some more Guardsmen. I'm really liking the colour scheme as well.
Yeah, the plan is to stick with stuff that "makes sense" - the spotter calls mortar fire, the confidant can take over if the sergeant bites it, comms and medic are pretty self-explanatory. It's when you have to remember what a zealot or bruiser or hardened vet can do that it seems things could get (more) complicated.